Wednesday, 30 September 2015

Researching Note No. 2



http://www.gamasutra.com/view/feature/212003/game_animation_bootcamp_an_expert_.php

Once again in this article I noticed some rather helpful tips from Ryan Duffin:
"Study life. Always be watching people."

and

"Try to define what about their movement and posture tells you their story."

and

"Also, watch movies. Ones with real people who are great actors giving great performances. I love watching good animation, but don't imitate the imitators no matter how good they are; use life as your reference."

In short, he means don't try to copy other animations, try to copy the movements of real people.
The main reason I'm making a note of this is because I'm guilty of trying to learn how to animate by watching animations rather than actual people. So I've been attempting to copy the animator instead of the same thing they used as reference material. The main reason I feel like this is so important is because when someone creates an imitation of something, they miss out potentially key features and they create their version of what they see, which tends to be a little watered down and has less things to try to recreate compared to the original material.

Hopefully typing this up here will help me remember this, or at least it'll remind me when I check back through my notes.

Quotes taken from:

http://www.gamasutra.com/view/feature/212003/game_animation_bootcamp_an_expert_.php

Page 1

Said by Ryan Duffin

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