Wednesday, 25 November 2015

Job Research 2

Today's job post is for an animator job at Automaton.

In the short description it says that as an animator I would be responsible for creating and exporting realistic animations to bring their models to life. This would make this job something I am definitely interested in. While it doesn't exactly say what I would be animating apart from it mentioning characters, most likely human or human-like, and creatures. I am very much interested in animating these types of things.

Taking a look at what the requirements are as well as some of the optional requirements a small grin appeared on my face.

First of all, I noticed that when it comes to experience in software is asks for experience in either 3DS Max or Maya both of which I have used although I'm much more comfortable using 3DS Max that Maya.

It also says that one of the requirements is to have developed my art skills and strong portfolio as hobby/job experience or through a recently obtained degree. Thankfully I'm learning about putting together a portfolio as one of my modules so I'll be getting a better understanding of that this year.


They also ask for someone who is passionate about video games and that I would aspire to create games that meet my own expectations. Obviously I'm very passionate about video games but now that I think about it I often think to myself while playing games how things could be better in my own eyes or I get a bit annoyed if it seems like something is lazily made. I don't think you should settle for anything less than what you envisioned something to be unless it's out of your control or ruins something else that's equally important.

As one of the optional requirements is to have experience in modelling and/or rigging both things I would like to try and implement into my final project. Since this is a job for animators I imagine that knowledge of both modelling and rigging should help in the animation process.

Link:

http://www.reed.co.uk/jobs/animator/28154675?WT.mc_id=indeed

Text:


Animator

  • Cambridge, Cambridgeshire
  • Competitive salary
  • 34 applications
  • Job type: Permanent, full-time
  • Date:
  • Reference: 28154675

Automaton is a young games company looking to match the experience of its world-class tech team with artists who strive for AAA quality. As an animator you will be responsible for the creation and export of realistic animations that bring our models to life.
We are looking for individuals with a healthy disregard for constraints, who aren't afraid to experiment with the new and up and coming. Come and work with a high caliber, motivated team to shape the future of great gaming.
RESPONSIBILITIES
  • Create, iterate and polish AAA-level animations of a multitude of different character and creature types.
  • Be proactive in seeking feedback and pushing yourself creatively.
  • Contribute to helping improve the workflow of the animation production pipeline.
  • Give and receive constructive and creative feedback across art disciplines.
  • Work within the development team to resolve technical issues with animations.
  • Participate in game playthroughs reporting issues and giving feedback on your personal opinion of the direction of the project.
  • Recognise areas of opportunity and help others create AAA-standard work.
REQUIREMENTS
  • Education: you either developed your art skills and strong portfolio through on-the-job/hobbyist experience, or through your recently obtained degree.
  • You are an expert in one or more of the following industry standard tools: 3D Studio Max, Maya, and/or MotionBuilder.
  • You have a creative nature with strong problem solving skills.
  • Your ability to multi-task and prioritize work appropriately demonstrates your efficiency without compromising on quality.
  • You are a gamer who is passionate about video games, and aspire to create games that meet your own high expectations that you will enjoy to play.
OPTIONAL REQUIREMENTS
  • Game industry experience preferred but not necessary, however skills and experience of delivery throughout all areas of the development cycle is a huge plus.
  • Strong technical background with the ability to work in an agile environment and grasp new programs and systems quickly.
  • Experience in modeling/rigging.
For more information on our vision, our aim and our background, visit the Automaton website at www.automaton.uk

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