Monday, 30 November 2015

Timetable/List of things I need to research

Here is my list of things that I need to go over this week as well as find information sources for:

  • The Principles of Animation
  • Creating natural, fluid and expressive human motion in animation
  • Look into the process of exporting animations into a game engine
  • Topology and deformable models
  • Facial shapes and facial rigging
  • Optimized rigs
  • 3D Character standards and protocols
I will hopefully have all of the research done by early Wednesday afternoon.

I'll hopefully be making a start on my final project proposal Wednesday afternoon which I will then continue to work on Thursday hopefully being able to get it handed in by either Thursday afternoon or Friday morning.

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