Thursday, 12 May 2016

Bibliography

Below is a bibliopgraphy of sources I used from the start of my final project.



Tim Borrelli/Brad Bird. (2014). Game Animation Bootcamp. Available: http://www.gamasutra.com/view/feature/212003/game_animation_bootcamp_an_expert_.php. Last accessed 12/05/2016.

Ryan Duffin. (2014). Game Animation Bootcamp. Available: http://www.gamasutra.com/view/feature/212003/game_animation_bootcamp_an_expert_.php. Last accessed 12/05/2016.


Dantert. (2013). Goblin Anatomy. Available: http://dantert.deviantart.com/art/Goblin-Anatomy-374361384. Last accessed 12/05/2016.


Blizzard. (2010). Goblin hair styles. Available: http://forum.mmosite.com/thread/2/179/20100601/Enter_CarefullyTest_Server_Preview_Goblins_hair_styles-4da846ff0dc0ce613-1.html . Last accessed 12/05/2016.


Donavon Young. (2011). Goblins like blowy uppy thingys. Available: http://www.polycount.com/forum/showthread.php?t=127893 . Last accessed 12/05/2016.


Giovanni Mannili/Marco Saggio. (2015). BattleFoxStudio Goblin Walk Animation 3. Available: https://www.youtube.com/watch?v=S7_qnbLbo4g. Last accessed 12/05/2016.


Giovanni Mannili/Marco Saggio. (2015). BattleFoxStudio Goblin Walk Animation. Available: https://www.youtube.com/watch?v=46AgUJhtcPg. Last accessed 12/05/2016.


Big Blue Bubble. (2015). 3D Animator. Available: http://jobs.techalliance.ca/job/big-blue-bubble-london-ontario-2-3d-animator/. Last accessed 12/05/2016.


SEGA. (2015). Trainee Animator. Available: http://careers.sega.co.uk/careers/creative-assembly/trainee-animator?source=Indeed.com. Last accessed 12/05/2016.


Jasmin and Admir. (2005). Goblin 3d model. Available: http://www.turbosquid.com/3d-models/polygonal-fantasy-goblin-3d-model/275524. Last accessed 12/05/2016.


Mr. H. (2012). Animation tutorials and more. Available: https://www.youtube.com/user/misterh3d/featured. Last accessed 12/05/2016.


ANIMATIONMENTOR. (2005). Learn 3D Animation Online. Available: http://www.animationmentor.com/. Last accessed 12/05/2016.


Nexon. (2015). 3D Character Rigger. Available: http://jobs.gamasutra.com/job/3d-character-rigger-el-segundo-california-28545. Last accessed 12/05/2016.


total jobs. (2015). 2D to 3D Character artist. Available: http://www.totaljobs.com/JobSearch/JobDetails.aspx?JobId=63980495. Last accessed 12/05/2016.


Forum Users. (2013). How long does it take to make professional 3D models?. Available: http://forum.freegamedev.net/viewtopic.php?f=6&t=3994. Last accessed 12/05/2016.


Forum Users. (2006). 3D Computer Animation for a Short?. Available: http://absolutewrite.com/forums/archive/index.php/t-33891.html. Last accessed 12/05/2016.


Christopher Jones. (2008). The Flash. Available: http://batmanytb.com/Flash%20II%20(Young%20Justice). Last accessed 12/05/2016.


AssaultCube. (2007). Blood Frontier Episode 1. Available: http://www.g4g.it/download/comment.php?dlid=1865. Last accessed 12/05/2016.


Olson. (2015). Interview With 3D Character Artist from Blitz Games Studios Jose Lazaro. Available: http://www.tutorialboard.net/interview-3d-character-artist-blitz-game-studios-jose-lazaro/. Last accessed 12/05/2016.


Hydra Studios. (2015). Voluntary* realistic games modeller and animator. Available: http://www.indeed.co.uk/cmp/Hydra-Studios/jobs/Realistic-Game-Modeller-Animator-f8e86da04eeee355?q=Character+Animator+Games+Animation. Last accessed 12/05/2016.



Automaton. (2015). Animator. Available: http://www.reed.co.uk/jobs/animator/28154675?WT.mc_id=indeed. Last accessed 12/05/2016.


Delano Athias. (2014). Bringing the Hero to Life for the Indie Game Development Pipeline. Available: http://blog.digitaltutors.com/bringing-hero-life-indie-game-development-pipeline/. Last accessed 12/05/2016.


Delano Athias. (2014). Indie Game Development Pipeline. Available: http://www.digitaltutors.com/learningpath/113-Indie-Game-Development-Pipeline. Last accessed 12/05/2016.


Ritsu Hime. (2012). Megaman Zero - Zero 3D WIP. Available: http://xx-ritsu-hime-xx.deviantart.com/art/Megaman-Zero-Zero-3D-WIP-302765236. Last accessed 12/05/2016.


DC. (2013). The Flashpoint Paradox. Available: http://geekleagueofamerica.com/2013/08/12/dvdblu-ray-review-justice-league-flashpoint-paradox/. Last accessed 12/05/2016.


Mark Masters. (2013). Inverse and Forward Kinematics Demystified for Animators. Available: http://blog.digitaltutors.com/understanding-inverse-and-forward-kinematics/. Last accessed 12/05/2016.


Peter Ciszek. (2012). 3D Production Pipeline in Game Development. Available: https://jyx.jyu.fi/dspace/bitstream/handle/123456789/40995/URN%3ANBN%3Afi%3Ajyu-201302271274.pdf. Last accessed 12/05/2016.


Boulder Media. (2015). Experience 3D Animators wanted. Available: http://www.animatedjobs.com/jobs/experienced-3d-animators-wanted/. Last accessed 12/05/2016.


SuperType. (2015). 3D Character Animator for Steam/PS4/XONE game. Available: http://www.animatedjobs.com/jobs/3d-character-animator-for-steamps4xone-game/. Last accessed 12/05/2016.


Austin Mayden. (2015). Modelling, Quads or Triangles. Available: http://blog.digitaltutors.com/modeling-with-quads-or-triangles/ . Last accessed 12/05/2016.


Iacuna. (2014). Speed Facial Rig. Available: http://www.creativecrash.com/maya/script/speed-facial-rig-enhance-your-character. Last accessed 12/05/2016.


Tlatso-Son Animation Studios. (2015). Autodesk Maya 2016 Character Animation Full Body Facial Rig Test 3D Model. Available: https://www.youtube.com/watch?v=XULwjjk0DLo. Last accessed 12/05/2016.


Mark Masters. (2014). Understanding the 12 Principles of Animation. Available: http://blog.digitaltutors.com/understanding-12-principles-animation/ . Last accessed 12/05/2016.


Darkenmarr. (2013). Male Turnaround Study. Available: http://tsukiakari-art.deviantart.com/art/Male-Turnaround-Study-346911478. Last accessed 12/05/2016.


Zane Devon. (2010). Hand Reference. Available: http://zanedevon.blogspot.co.uk/2010/09/hand-reference.html. Last accessed 12/05/2016.


Johnny Tie. (2012). The Flash Concept Art: Suit Redesign. Available: https://johnnytiestudios.wordpress.com/2012/04/12/the-flash-concept-art-suit-redesign/. Last accessed 12/05/2016.


Mike Pickton. (2011). Rigging a game character using Biped and Skin in 3ds max. Available: https://www.youtube.com/watch?v=fpU1yqsT8_A. Last accessed 12/05/2016.


Sunil Mungekar. (2011). Run Cycle - Animation Reference. Available: https://www.youtube.com/watch?v=lCpotGr0TB4. Last accessed 12/05/2016.


Dave Saxon. (2012). Look at constraints for a characters eyes in 3ds Max. Available: https://www.youtube.com/watch?v=YPhUbQUeUeY. Last accessed 12/05/2016.


Martin L'Heureux/Jefferson Vieira. (2011). jab hook : front view. Available: http://www.referencereference.com/dvdfkickbox/jkjabhookF.html. Last accessed 12/05/2016.


endlessreference. (2011). Animation Reference - Athletic Male Front Snap Kick - Realtime. Available: https://www.youtube.com/watch?v=YGfFisvuc5k&feature=youtu.be. Last accessed 12/05/2016.

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