Below are some screenshot comparisons of what my character looked like before and after moving around envelopes:
As you can see there has been quite the improvement making my character's limbs bend in a much more natural way.
After finishing with the body's envelopes I moved onto morph targets, I won't be doing too many as my character doesn't need to talk or anything, just make facial expressions based on what he's doing in the animation.
For example when he is punching he will need to be pulling a sort of angry/straining face.
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